—Knight of the Sword and Heroic Spirit of the Sword. A jack-of-all-trades warrior. Agile and powerful in close quarters; extremely adept at swordsmanship.—
Sabers have a base damage multiplier of 1.0x.
Lancers take double damage from Sabers and deal half damage against them.
Archers take half damage from Sabers and deal double damage against them.
Berserkers take double damage from Sabers and deal 50% extra damage against them.
Rulers take half damage from Sabers.