—Knight of the Lance and Heroic Spirit of the Lance. Gifted with extreme agility and proficient in hit-and-run tactics as well as ranged melee weapons such as spears and lances.—
Lancers have a base damage multiplier of 1.05x.
Archers take double damage from Lancers and deal half damage against them.
Sabers take half damage from Lancers and deal double damage against them.
Berserkers take double damage from Lancers and deal 50% extra damage against them.
Rulers take half damage from Lancers.
Beast Goetia and Demon pillars deal double damage to Lancers.
Alter Egos deal half damage to Lancers.